﻿using CheatMenu.Managers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using CheatMenu.Utils;
using BepInEx.Logging;
using Logger = BepInEx.Logging.Logger;

namespace CheatMenu.Menus
{
    public class MenuRandomIntegerPicker : MenuButtonList
    {
        public MenuRandomIntegerPicker() : base("RandomInteger Picker")
        {
            Alignment = Alignment.Centre;
            CanClose = false;
        }

        protected override Vector2 InitializeSize()
        => new Vector2((GUIManager.ControlHeight * 8f) + (GUIManager.PaddingSize * 2) + GUIManager.ScrollBarWidth, (GUIManager.ControlHeight * 12) + (GUIManager.PaddingSize * 2));
    }
}
